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You need to read the environment variable QX_USER as follows: DISPLAY
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DISPLAY fgl_getenv(“QX_USER”) |
QX_USER retrieves the name of the authenticated user via a secure connection.
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Status | ||||
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You need to read the environment variable QX_USER as follows: DISPLAY
Code Block |
---|
DISPLAY fgl_getenv(“QX_USER”) |
QX_USER retrieves the name of the authenticated user via a secure connection.
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